Liquid Glass Studio

iOS 26 liquid glass → CSS, in one click

Presets:

↔ drag the panel — watch the glass bend the light

How the effect works (in plain words)

1. Frosting — backdrop-filter

The glass blurs and saturates whatever is behind it, not itself. One line of CSS does the frosting: backdrop-filter: blur(16px) saturate(160%). Without something colorful behind the panel the effect is invisible — that's why the preview has moving blobs.

2. The glass body — translucent tint

A semi-transparent background color is the "material" of the glass. iOS uses almost-white with ~10–25% alpha. More alpha = milkier glass.

3. Light edges — inset shadows

Thin inset white shadows on top and bottom fake the way a real glass edge catches light. That 1-pixel highlight is what makes it feel "solid" instead of flat.

4. Refraction — SVG displacement (optional)

Real glass bends light at rounded edges. We approximate it with an SVG feDisplacementMap filter referenced from backdrop-filter: url(#…). It's the cherry on top — the effect looks great without it too.